Install and run an Android app on every connected device

I usually have only one device connected when I develop non-UI related parts of the app, but when it comes to UI, I tend to try out the app on as many devices as possible. There was a time when I actually had physical devices connected all the time (https://ivanmorgillo.com/2016/01/05/first-hardware-project-of-2016-device-holder/), but lately I have beenContinue reading “Install and run an Android app on every connected device”